Initial Magic System
FlexRPG » Devlog
Added a means for magic to be handled. Since magic is something that is not easily defended against, other than through Mental, the difference in pools will be used to add to the damage of a successful hit, or damage reduction for an unsuccessful defense.
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FlexRPG.pdf 2 MB
80 days ago
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FlexRPG
This is a beta version of a work in progres.
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