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What is FlexRPG? - New Video
June 23, 2025
by
tiqdreng
I have uploaded a brief, 14-ish minutes, video that is a brief synopsis of what FlexRPG is and what it is intended to be. The video is meant to act as an introduction for those who might be interested...
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Combat Updated - Round 2
June 14, 2025
by
tiqdreng
Re-worked combat. The combat used as default is now similar to how I explained it in the video I released. I will add in Alternative rules later, the goal is to get working rules enabled first...
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YouTube channel creation and Reddit
June 13, 2025
by
tiqdreng
As I go through and continue to work on FlexRPG, I have opted to create a YouTube channel for it so that I can post videos where I walk through something that I am working on. For example: This is the...
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Introduction Section in the Bestiary
June 12, 2025
by
tiqdreng
While travelling back and forth to work, and talking to myself, I realized that there were some things that I had not explained about the creature sheet. I have created a simple introduction to the Be...
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Refreshed Character Sheet
June 10, 2025
by
tiqdreng
I realized as I went though the pdfs that I had originally uploaded that the character sheet pdf was of the original design that I had come up with. I grew to not like it as much and so I am using the...
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Current Working Thoughts on Experience
June 09, 2025
by
tiqdreng
I have uploaded a brief working document for the use of Experience in FlexRPG. This is how to gain experience from combat and skill use. These are very much a work in progress! Please keep in mind tha...
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Four Basic Starter Characters
June 08, 2025
by
tiqdreng
I have created 4 simple characters, two elfs and two dwarfs, to help with the initial character generation. Names can be changed as desired. They all have the same basic inventory with the only differ...
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Updated the Main PDF
June 07, 2025
by
tiqdreng
Removed all placeholder graphics. Only the title page/cover art is being used. There is still a LOT to do. I have dragged my feet long enough...
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Minor Updates - Temporary Bestiary
May 05, 2025
by
tiqdreng
I have been playing around with tables and storing data in them. I have a template made for a simple Bestiary and used that table and template to create the "introduction" Bestiary...
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Initial Magic System
April 14, 2025
by
tiqdreng
Added a means for magic to be handled. Since magic is something that is not easily defended against, other than through Mental, the difference in pools will be used to add to the damage of a successfu...
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Minor Update - new text and slight organization
March 14, 2025
by
tiqdreng
This is a minor update to the rules. I have added a section called Lost in Development that gives a short caution about getting lost in the skill process so that it doesn't stagnate character developm...
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Changed Action Rolls and The Guide Interaction
June 21, 2023
by
tiqdreng
The new changes feel more... seamless in how skill checks or action rolls interact with how The Guide works. Now, a Moderate or Strong result will move the Guide's results one step closer to the succe...
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Updated with Samples!
February 26, 2023
by
tiqdreng
Worked a bit more on Combat and also added in some samples for "classes" and skills that would compliment that direction for characters. As a quick example: The Ranger The ranger is one who is familia...
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